/*
 * This file is part of the Boring Engine API.
 *
 * Copyright (c) 2011 by pf5234 <pf5234@users.sourceforge.net>.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

package com.googlecode.boringengine;

/**
 * Plays music and sound.
 * @author pf5234
 */
public class SoundSystem {

    /**
     * Plays a sound.
     * @param fileName the file to play a sound from
     */
    public static void playSound(String fileName) {}

    /**
     * Changes the music track to another one.
     * @param tack The desired track to play.
     */
    public static void changeTrack(int tack) {}

    /**
     * Sets the music to play.
     */
    public static void play() {}

    /**
     * Sets the music to pause.
     */
    public static void pause() {}

    /**
     * Sets the music to stop.
     */
    public static void stop() {}

    /**
     * Sets the speed of the music.
     * @param speed the speed that the music will go.
     */
    public static void setSpeed(double speed) {}

    /**
     * Fills the music buffer with the music.
     * You must call this repeatedly to get a flow of music.
     */
    public static void update() {}

    /**
     * Opens a music file to play from.
     * @param fileName the file to open.
     * @see <a href="http://code.google.com/p/game-music-emu/">Game_Music_Emu</a>
     */
    public static void openMusic(String fileName) {}

    /**
     * Plays a temporary track of music that can be reverted at any time.
     * @param trak the track to change to.
     */
    public static void playTempMusic(int trak) {}

    /**
     * Plays a temporary track of music to load that can be reverted at any time.
     * @param fileName music file to load
     * @param trak track to change to
     */
    public static void playTempMusic(String fileName, int trak) {}

    /**
     * Revert back to the old music.
     */
    public static void endTempMusic() {}

    private SoundSystem() {}
}
